Hover Studio Games presents

A Thousand Wingbeats

A game about coming home.

A hummingbird returns to the neighborhood she has always known. The gardens are sparse now. The flowers are few. She could leave. She doesn't.

A Thousand Wingbeats is a game about building a nest, one careful material at a time, in a world that is slowly learning to welcome her back. About the quiet things that happen when something small refuses to leave.

Where it began

She came to our balcony on the 22nd floor. Completely committed to something the city had made very difficult.

There was wonder. But also something that worried me. Why was she up here? What had happened to the world below that sent her this far?

I put out a feeder. She came back.

I kept thinking about where she went when she left. Whether she had somewhere to return to.

That question became this game.

The game

She carries one thing at a time. Every trip back matters.

A corner of the garden early on: empty clay pots, plain grass, a leaning picket fence.
The same corner later: the pots are full, lavender and pink and yellow flowers crowd the path, the planting has thickened.

She didn't plant them. Her presence did.